Build a real game
just by talking.
Describe it in a sentence. Lumide builds it in a real engine, play-tests it so it actually runs, and changes anything you ask, then you ship it anywhere and keep every cent.
Don’t take our word for it, play one.
Every one of these was built by someone typing an idea. Play instantly in your browser, then remix it into your own.
Describe any kind of game.
Your first sentence picks the right real foundation, then you shape it by talking. These are actual in-engine screenshots, not cover art.
Own it. Ship it anywhere.
Other AI game makers trap your game in their player or take a cut of what you make. Lumide hands you the real Godot project, yours to edit, keep, and take anywhere, plus native builds.
Built to actually work, and actually ship.
Everything other AI game makers fumble, done right.
It actually works
Every build is play-tested in a real browser, the AI looks at its own game and fixes what’s broken before you ever see it. No gray screens. The one thing other AI game makers keep getting wrong.
A real engine, you own it
Built in Godot, a real game engine. See and edit the real project, keep it forever, take it to Unity or wherever. It’s your code, not ours, no black box, no lock-in.
Ship anywhere, keep 100%
Web, itch, Steam, the App Store, Google Play. However you monetize, every cent is yours, we earn from the tool, never a cut of your game.
Talk to it like a teammate
It navigates the project, makes surgical edits, plays its own game to check its work, then changes anything you ask, instantly. Real 2D and 3D.
Always built on the top tier.
Every game in the studio is built with Titan, our highest tier, running on a frontier AI model tuned for game-building. We never quietly swap you down to a cheaper, weaker model to pad our margins. You always get our best.
Your first game is one sentence away.
Type an idea, watch it build in a real engine, and play it in your browser.
Open the studio →